#include "colors.inc"

camera {  
  angle 10
  location <1, 9, -50>
  look_at <0, 2, 0>        
}

light_source {
  <20, 20, -20> color White 
}

lathe {
  linear_spline 
  6, 
  <0,0>, <1,1>, <3,2>, <2,3>, <2,4>, <0,4>
  pigment { Blue }
  finish { 
    ambient .3      
    phong .75 
  }
}
