Title: GAMESUITE Author: Andy Version: 3.00 Title From: Documentation Author From: Documentation Version From: Documentation Supplier: Andy (as142@cam.ac.uk) Date: 18/09/95 Keywords: Function libraries ; Games Shareware: No Machine: Archimedes Operating system: RISCOS Memory requirements: Peripherals needed: Other s/ware needed: Directory: micros/arch/riscos/c130 Date mounted/updated: 14/10/95 File names: gamesuite.arc Unarchived files: 305 Unarchived size: 1676 kbytes Omissions: See also: FSP (b152) ------------------------------------------------------------------------------- Acquiring the package: Download the archive file(s) and extract using SparkPlug 2 (see the "tools_help" file in micros/arch/riscos/tools for further info). Description: GameSuite is a package of modules which are designed to allow programmers to write top quality games with the minimum of effort. The package contains the sort of routines that are common to most games. Sound, sprite plotting, movement, collision checking, animation, etc. Best of all there are no restrictions to their use - you can include them in commercial games if you wish and you pay no royalties. Release 3 includes: An all new help system. The complete source code for all of the modules. Source code for an example Oddball. A large example in ARM code with all of its development files. Minor upgrades and bug fixes all round.